Slime Rancher(史莱姆牧场主) Mac 卡通射击游戏 v1.2.1b

摘 要

Slime Rancher(史莱姆牧场主)这款游戏除了可以让玩家收集到各种史莱姆之外还可以去探索星球上许多神秘的地方,是一款非常好玩的沙盘游戏呢。工作或学习了一天之后,玩史莱姆可以让您放松下来,尽情体会其中的乐趣,喜欢的知友们快来跟小编一起来圈养史莱姆吧!

Slime Rancher(史莱姆牧场主) Mac 卡通射击游戏 <span style='color:#ff0000;'>v1.2.1b</span>的图片
所属分类:单机游戏 平台:Mac Os | 系统:OS X 10.10及以上 大小:491.39MB | 语言:英文 | 授权:破解 最后更新:2018年04月27日

游戏介绍

Slime Rancher(史莱姆牧场主)破解版是知您网搜集到的Mac os系统上一款由Monomi Park制作的卡通风格的第一人称FPS游戏,在游戏中玩家将扮演名为Beatrix LeBeau这名角色,一位富有胆识的年轻牧场主,她在距离地球一千光年的边际地带,尝试凭借自己的双手,通过史莱姆创造财富。玩家需要通过吸尘器来收服史莱姆,并圈养繁殖获取利润,同时还要提防难缠的史莱姆大军!
 
史莱姆牧场游戏特点
史莱姆牧场主(Slime Rancher)是一款第一人称视角的沙盒游戏,玩家手上只有一个吸尘器。不过这个吸尘器拥有吸收、炮击和背包的能力,可以轻而易举将地面上未生根的东西吸入,再一举爆炸出来。
 
游戏当中的每一天都会带来玩家全新的挑战,玩家可以通过圈养史莱姆来获得巨大的收益,但圈养可不是一件容易的事情。玩家需要去浇水种菜,因为有些史莱姆是素食主义者,但你还需要去捉鸡,来满足另一部分非素食主义者的三餐需求。除了圈养已有的史莱姆外,玩家还要探索野外去找寻未曾见过的种类,这当中玩家还会遇到各种奇葩的事情,有的史莱姆会爆炸,有的史莱姆会放出辐射气团,等等,总之尽力做好一个农场主,毕竟这些扭屁股的史莱姆无比可爱,不是么?
 
史莱姆牧场游戏攻略
出生后立马在几个图到处转
把水果萝卜母鸡都收起来,大概有一组萝卜、一组水果、5到10只母鸡、1到 3只虎皮鸡
然后马上去粉红史莱姆王那里
全部喂掉
一般不够,不过在出去随便捡几个萝卜水果,再回来为几个就行了
粉便王撑死后,会掉一堆普通史莱姆,一把钥匙,两箱子
拿到钥匙去第二区域,直接开门进去,横冲直撞,遇到蜜蜂和自爆,直接收走
然后再冲到底,传送门,回家
回家就先圈养蜜蜂,喂那个到处都有的水果就行了,捡到便便别卖,再建个笼子,把便便喂给,自爆史莱姆,混合史莱姆,蜜蜂x自爆
每天出去捡水果,还有鸡,和粉色史莱姆便便
水果和鸡喂混合史莱姆,粉便便,卖掉
攒够钱买个自动收集便便,天天卖粉便便,等自爆和蜜蜂便便,上50,就都卖掉
这时就有6000+的钱了,最多花40分钟,本身升级的全升,把自家左边的鸡场解锁,把混合史莱姆全丢过去,每天都去第二区捡蜜蜂和爆炸
丢到鸡场,3~5天后,丢个粉史莱姆便便过去,一天后再去看,一地的翔,全卖掉,你就是万元户了
 
史莱姆牧场游戏说明
关于鸡
鸡可以放置在鸡圈,有母鸡、公鸡、石头鸡、老母鸡(母鸡变老)、小鸡、小石头鸡,需要升级里面一个有草地的就可以了
 
关于史莱姆合成
两个合成都OK,千万别三个不同的史莱姆合成这样会出现灰色史莱姆,结果玩过的应该都懂。而且灰色史莱姆会吓到其他史莱姆,被吓到的史莱姆一段时间内是没法拉屎的真是吓屎宝宝了
 
关于开扩第一块农场
建议开扩左边的农场,里面会自然生长出有鸡、西红柿(算是吧反正也不知道是啥)胡萝卜,对初期的你很有帮助,另外可以的话多留意留意交易机(任务机?反正我看不懂英文)里面有很多划得来的交易,比如刷出要你拿2颗矿石屎2颗萤火屎4颗绿屎的任务,会得到很多资源(如果资源不够可以出去抢)
 
关于灰色史莱姆
出现后可以第一时间把它吸住然后发射出去,他会有攻击频率不是持续掉血的,只要让他不打出来就没事
 
关于海洋
千万别掉下去,任何下去东西都会挂掉,猪脚会睡几天才起来
 
关于资源
草莓捡拾地址在绿色史莱姆王的小岛上面,是在一个伸出悬崖上枝头,用枪可以吸过来(巨型绿色史莱姆那里,逆风笑的视频里有看到过过去的路)
萝卜捡拾地在刚刚出来看到普通的绿色史莱姆那里,一个小高台可以跳过去,后面有路可以走。到尽头后上面的高台上就是。详细的自己可以兑换个喷气包去看看
 
关于三大史莱姆王
三大史莱姆王可以喂饱,喂饱后会爆炸
绿翔王(巨型绿色史莱姆):爆炸后会分裂为绿色史莱姆和钥匙还有宝箱,至于打开后有什么,因为我开门的时候被弹出来了也没看到。用胡萝卜大约是40个左右喂饱
喵屎王(巨型猫史莱姆):爆炸后脚下会出现传送阵,可以直接传送回家,就是一家贩卖机边上那货,可惜这传送是单向的,爆炸后由宝箱和猫史莱姆。用鸡喂他也是40个
圣光翔王(巨型电灯泡史莱姆):还是用西红柿喂,40个左右爆炸。出来得貌似是宝箱和电灯泡史莱姆
 
关于开门
开了门了,爆炸史莱姆(吃肉,会爆炸)水水史莱姆、蜂蜜史莱姆(吃西红柿)三个史莱姆在开门后可以解锁,还有桃子也会在哪里出现。
 

DESCRIPTION

Slime Rancher is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth onthe ‘Far, Far Range’ where she tries her hand at making a living wrangling slimes. With a can-do attitude, plenty of grit, and her trusty vacpack, Beatrix attempts to stake a claim, amass a fortune, and avoid the continual peril that looms from the rolling, jiggling avalanche of slimes around every corner.
 
Sounds great! Give me more details!
 
Slime Rancher is a first-person, sandbox experience where players will solve problems and survive through mastery of their vacpack: a vacuum/cannon/backpack that can vacuum up and blast out anything that isn’t nailed to the ground.
 
Each day will present new challenges to players as they attempt to amass a great fortune in the business of slime ranching. While players are free to approach these challenges however they wish, a typical day might look like this:

  • You wake at the crack of dawn and get to watering the crops at the ranch. Some slimes are vegetarian, after all. Then it’s time to gather up the plumpest hens from the chicken coop. Some slimes are totally not vegetarian, after all.
  • Next, you’re off to feed slimes their breakfast over at the slime corrals so they don’t get too out of hand during the day. Hungry slimes get jumpy. Jumpy slimes can’t be contained.
  • With your ranch set for the day, it’s time to begin exploring the untamed wilds of the Far, Far Range. Along the way, you’ll encounter slimes you’ve never seen before, discover a new type of veggie to cultivate back at the ranch, and narrowly avoid certain doom in a valley of burly, feral slimes.
  • With the sun setting, it’s time to head back to the ranch, rustle up some dinner for your slimes, and try and figure out just how the heck you’ll keep these new slimes that seem to, well, explode all the time.
  • But you can do this. You had the courage to travel a thousand light years away from home to make a living as a slime rancher. Slimes that go boom? No problem. Slimes that burn with a radioactive aura? Bring it on. Slimes that wiggle their butts? Wait, do slimes even have butts?

 

WHAT’S NEW
Version 1.2.1:
The Storage Situation

  • Do you have hundreds of echoes hovering in a corner somewhere? Maybe a few thousand Wiggly Wonderland ornaments stashed in The Grotto? The Little Big Storage Update is here to help! Ranch storage is getting a huge upgrade and it’s just in time for a little spring cleaning.
  • Silos and warp depots now accept ornaments and echoes.
  • Silo and warp depot slot capacity increased to a whopping 300 units (from 100).
  • Silos now have 3 storage slots per side.
  • That’s right, we’re giving you 12 slots with the ability to hold 300 items each. You do the math!

 
Achievements

  • Unlinked Steam achievements from in-game achievements to better support the case of multiple people sharing a machine and playing the game on two different Steam accounts.
  • Resetting in-game achievements will no longer reset Steam achievements.
  • In-game achievements will no longer sync when starting a new game on Steam.
  • If you earn an achievement while having only one type unlocked (in-game vs Steam), you will now see the pop-up for the missing achievement.
  • Non-Rush Mode achievements will no longer be awarded while in Rush Mode.
  • Updated silo achievement so you won’t need to completely fill the new silos.

 
Other

  • You got a raise! Mochi will now pay you 200 newbucks for every 10 quicksilver plorts you deliver.
  • Added some flashy effects to the Nimble Valley countdown animation.
  • Added an intro animation to the start of Rush Mode.
  • Added a pinch of pizzazz to the end animation for Rush Mode. (it’s much more than a pinch tbh)
  • Coins dropped in the world are snatched up and pocketed much quicker now.
  • Created an innovative game save mechanism that can see through space and time to prevent confusion when ranchers time travel or access their ranch on different machines.
  • Made it so the map tutorial will be completed immediately upon opening the map to complete the map tutorial.
  • Updated some Russian in the Russian translation.

 
Fixes

  • Fixed a bug where names of items stored in the vac wouldn’t translate when selecting a different language.
  • “Fixed” the snooze button on the ranch alarm clock so Beatrix won’t be able to sleep past 6:00AM.
  • Fixed a treacherous spot in the Glass Desert where you could get stuck.
  • Fixed a part of Mochi’s Manor where you could get stuck before you opened the expansion barrier.
  • Fixed a spot in the Nimble Valley where you could get stuck.
  • Fixed bug where radar icons would sometimes shake while moving. At least it wasn’t getting stuck!
  • Fixed bug where the vac would jitter while moving.
  • Fixed a bug where very sneaky ranchers were able to sneak quicksilver plorts off of the Valley using a sneaky arrangement of warp depots and silos.
  • Fixed some bugs related to the Tabby Space Program where tabby slimes were attempting to rocket to the moon.
  • Fixed a bug where fire slimes would (tragically) bounce (out of their troughs) with excitement when they saw Beatrix return to the ranch.
  • Fixed a bug where the incinerator could destroy glints. They will no longer fight fire with fire.
  • Fixed a bug where Mochi’s Manor icon was not appearing on teleporters.
  • Fixed some quicksilver slime sounds so they now sound like quicksilver slimes.

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